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  • Data Management in Large-Scale Education Research
    Data Management in Large-Scale Education Research

    Research data management is becoming more complicated.Researchers are collecting more data, using more complex technologies, all the while increasing the visibility of our work with the push for data sharing and open science practices.Ad hoc data management practices may have worked for us in the past, but now others need to understand our processes as well, requiring researchers to be more thoughtful in planning their data management routines. This book is for anyone involved in a research study involving original data collection.While the book focuses on quantitative data, typically collected from human participants, many of the practices covered can apply to other types of data as well.The book contains foundational context, instructions, and practical examples to help researchers in the field of education begin to understand how to create data management workflows for large-scale, typically federally funded, research studies.The book starts by describing the research life cycle and how data management fits within this larger picture.The remaining chapters are then organized by each phase of the life cycle, with examples of best practices provided for each phase.Finally, considerations on whether the reader should implement, and how to integrate those practices into a workflow, are discussed. Key Features:Provides a holistic approach to the research life cycle, showing how project management and data management processes work in parallel and collaborativelyCan be read in its entirety, or referenced as needed throughout the life cycleIncludes relatable examples specific to education researchIncludes a discussion on how to organize and document data in preparation for data sharing requirementsContains links to example documents as well as templates to help readers implement practices

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  • The Enterprise Data Catalog : Improve Data Discovery, Ensure Data Governance, and Enable Innovation
    The Enterprise Data Catalog : Improve Data Discovery, Ensure Data Governance, and Enable Innovation

    Combing the web is simple, but how do you search for data at work?It's difficult and time-consuming, and can sometimes seem impossible.This book introduces a practical solution: the data catalog.Data analysts, data scientists, and data engineers will learn how to create true data discovery in their organizations, making the catalog a key enabler for data-driven innovation and data governance. Author Ole Olesen-Bagneux explains the benefits of implementing a data catalog.You'll learn how to organize data for your catalog, search for what you need, and manage data within the catalog.Written from a data management perspective and from a library and information science perspective, this book helps you:Learn what a data catalog is and how it can help your organizationOrganize data and its sources into domains and describe them with metadataSearch data using very simple-to-complex search techniques and learn to browse in domains, data lineage, and graphsManage the data in your company via a data catalogImplement a data catalog in a way that exactly matches the strategic priorities of your organizationUnderstand what the future has in store for data catalogs

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  • Gender Differences in Technology and Innovation Management : Insights from Experimental Research
    Gender Differences in Technology and Innovation Management : Insights from Experimental Research

    Even though the number of working women has steadily increased over the last few years, women are still significantly under-represented in STEM activities (i.e. mathematics, informatics, science and technology). In order to eliminate this under-representation, numerous education policies and corporate initiatives, particularly in the recent past, have been aimed at increasing women's enthusiasm for STEM activities and professions.According to the latest surveys, however, it is clear that these efforts have not yet led to the desired success.Compared to their male counterparts, women continue to do fewer STEM activities. One possible reason for this is that relatively little is yet known about the concrete impact of the above education policies on working with innovation and technology: What are the gender differences between women and men?Is it enough to recognize these differences, or should these differences ideally not only be recognized, but also treated appropriately or even encouraged? This anthology deals with current topics in technology and innovation management against the background of these and other gender-relevant aspects.Empirical analyses and experiments in collaboration with companies from various sectors provide a sound scientific basis on which new results and findings are presented: How do women and men deal with creativity and competition?How are technologies applied and how can differences in access to technology be deduced? Answers to these and other questions help decision-makers in politics and business to proactively use the differences between women and men to motivate women to work in the STEM field and to strengthen them by acknowledging existing differences.

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  • Anglophone Literature in Second-Language Teacher Education : Curriculum Innovation through Intercultural Communication
    Anglophone Literature in Second-Language Teacher Education : Curriculum Innovation through Intercultural Communication

    Anglophone Literature in Second Language Teacher Education proposes new ways that literature, and more generally culture, can be used to educate future teachers of English as a second language.Arguing that the way literature is used in language teacher education can be transformed, the book foregrounds transnational approaches and shows how these can be applied in literature and cultural instruction to encourage intercultural awareness in future language educators.It draws on theoretical discussions from literary and cultural studies as well as applied linguistics and is an example how these cross-discipline conversations can take place, and thus help make Second-language teacher education (SLTE) programs more responsive to the challenges faced by future English-language teachers.Written in the idiom of literary scholarship, the book uses ideas of intercultural studies that have gained widespread support at research level, yet have not affected literature–cultural curricula in SLTE. As the first interdisciplinary study to suggest how SLTE programs can respond with curricula, this book will be of great interest for academics, scholars and post graduate students in the fields of applied linguistics, L2 and foreign language education, teacher education and post-graduate TESOL.It has universal appeal, addressing teaching faculty in any third-level institution that prepares language teachers and includes literary studies in their curriculum, as well as administrators in such organizations.

    Price: 38.99 £ | Shipping*: 0.00 £
  • What is the research question regarding animal experimentation?

    The research question regarding animal experimentation is typically focused on understanding the potential benefits and ethical considerations of using animals in scientific research. Researchers may investigate the effectiveness of animal models in studying human diseases, the development of alternative methods to reduce or replace animal use, and the ethical implications of using animals in research. Additionally, the research question may also explore the impact of animal experimentation on animal welfare and the potential for translating findings from animal studies to human health outcomes.

  • Does market research hinder innovation in business administration?

    Market research does not necessarily hinder innovation in business administration. In fact, it can provide valuable insights into consumer needs and preferences, helping businesses to develop innovative products and services that meet market demands. By understanding market trends and customer behavior, businesses can identify opportunities for innovation and stay ahead of competitors. However, relying too heavily on market research without allowing room for creativity and risk-taking can limit the potential for groundbreaking innovations. It is important for businesses to strike a balance between leveraging market research and fostering a culture of innovation to drive success in business administration.

  • What tips are there for a discovery game on PC?

    When playing a discovery game on PC, it's important to take your time and explore the environment thoroughly. Pay attention to any clues or hints provided in the game, as they may lead you to new discoveries. Utilize any tools or abilities at your disposal to uncover hidden secrets or areas. Additionally, don't be afraid to experiment and try different approaches to solving puzzles or uncovering new content. Finally, immerse yourself in the game's world and story to fully appreciate the experience of discovery.

  • How can one modify the game data of an Android game?

    One can modify the game data of an Android game by using various tools and techniques such as game hacking apps, memory editors, and modding tools. These tools allow users to manipulate the game files, change values like currency, health points, or unlock levels, and customize the game to their liking. However, it is important to note that modifying game data is often against the terms of service of the game and can result in penalties such as account bans.

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  • Game Controllers FlydigiVader 3 Pro Gaming Handle For OnePiece Collaboration Hall Effect Joystick Innovation Force-switchableTrigger
    Game Controllers FlydigiVader 3 Pro Gaming Handle For OnePiece Collaboration Hall Effect Joystick Innovation Force-switchableTrigger

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    Price: 145.02 € | Shipping*: 0.00 €
  • Intercultural Communication Education and Research in the Middle East and North Africa
    Intercultural Communication Education and Research in the Middle East and North Africa

    This edited volume gathers insights into the production of knowledge about interculturality in education and research in the Middle East and North Africa (MENA). The MENA region is seen in this book as a space with unique circumstances, conditions, and complexities that need to be thoroughly explored and further unpacked.The book defines intercultural communication education and research broadly, but focuses on how teaching and researching interculturality is understood and practiced in MENA formal education classrooms and in various training situations such as business, politics, media and communication.This edited volume aims to (a) navigate representations of intercultural communication in education and research, starting from the premise that interculturality is not only a theory of analysis but also an activism for social and epistemic justice, (b) investigate specific phenomena, challenges, and issues in education and research, including concepts/notions such as acculturation and intercultural understanding/empathy, and (c) explore subfields of knowledge such as sense-making and intercultural pragmatics, and specific contexts of interculturality such as immigrants, exchange programs, and student mobilities. This book will be valuable read for students, educators, scholars, and policymakers interested in intercultural communication and education in the region, as well as language and sociology more broadly.

    Price: 135.00 £ | Shipping*: 0.00 £
  • Towards Game Translation User Research
    Towards Game Translation User Research

    This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games.It proposes ways of advancing the research by integrating numerous related perspectives from relevant fields to guide studies in translated game reception into further fruition.The Element offers an accessible overview of possible relationships between translation and its experiencers, showcasing ways to design game reception studies.Examples, methods, tools, and practical concerns are discussed to ultimately develop a blueprint for game translation user research which aims to consolidate scientific user-centric inquiry into video game translation.To that end, the blueprint captures the three-pronged interplay between the parameters of localisation-reception research in facets of user experience, facets of translated games, and facets of game users.

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  • Game Data Science
    Game Data Science

    Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes.Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in this rapidly developing sector until now.Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research. Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics about the use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practical application throughout.

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  • "Will my game data be saved?"

    Yes, your game data will be saved as long as you are playing on a platform that supports saving game data, such as a gaming console, PC, or mobile device. Most modern games have an auto-save feature that periodically saves your progress, and you can also manually save your game data at specific points. However, it's always a good idea to check the specific game's saving options and make sure you understand how the game saves data to avoid losing progress.

  • Are my game data available again?

    I'm sorry, but I don't have access to your specific game data. You may need to check with the game's customer support or refer to the game's official website for information on the availability of your game data.

  • How can I reset the game data of a game on Steam?

    To reset the game data of a game on Steam, you can follow these steps: 1. Open the Steam client and go to your Library. 2. Right-click on the game you want to reset and select "Properties." 3. In the Properties window, go to the "Local Files" tab and click on "Verify Integrity of Game Files." 4. This will check for any corrupted or missing files and redownload them, effectively resetting the game data to its original state. Keep in mind that this will reset the game data for that specific game, so any progress or custom settings will be lost.

  • What else can be learned besides programming and networking technology?

    Besides programming and networking technology, individuals can also learn important skills such as problem-solving, critical thinking, communication, and teamwork. These skills are essential in any professional setting and can help individuals succeed in their careers. Additionally, individuals can also learn about cybersecurity, data analysis, cloud computing, and other emerging technologies to stay competitive in the ever-evolving tech industry. Continuous learning and development in these areas can open up new opportunities and help individuals advance in their careers.

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